[Lazy] Suzume (2022) v2 (BD 4k SDR) (2160p) [6297C976].mkv :: Nyaa ISS

[Lazy] Suzume (2022) v2 (BD 4k SDR) (2160p) [6297C976].mkv

Category:
Date:
2023-10-16 02:22
Submitter:
Seeders:
9
Information:
Discord: witchymary
Leechers:
0
File size:
20.3 GiB
Completed:
421
Info hash:
62369ee076ff0f81188237f8706425c4dba9c704

This release is for >1080p SDR screens. If you have an HDR screen, download an HDR version of the movie. Here’s a comparison between this release and the official SDR Blu-Ray.

Subs received very minor tweaks.


Translation R1
Encoding motbob
Timing witchymary

File list

  • [Lazy] Suzume (2022) v2 (BD 4k SDR) (2160p) [6297C976].mkv (20.3 GiB)

Still some minor differences compared to mpv tonemapped HDR -> SDR but new v2 encode looks a whole lot better. Added grain bloat though.

Also still missing chapters.

Added grain bloat though

I’m not aware of any grain being added on my end.

I’m not aware of any grain being added on my end.

Hmm. Thought perhaps you might have been re-graining but it might just be the encode size preserving more micro-detail / noise. (Beatrice slightly de-noised, AnimeLand could have as well.) Besides some ever so slight color tinting differences, I like the encode best now. Doesn’t have AnimeLand’s pixel bleeding at the top/bottom or Beatrice’s AA (anti-ringing?) warping / destruction.

Subs could have used some more work like in NeoDESU.

In any case, we are waiting for Blu-ray editions from other countries. The Japanese edition of both discs has a lot of problems. I have an idea to eliminate upscale artifacts from 1920x804, as they write here. https://hatsuyukidate-my.sharepoint.com/:x:/g/personal/s_knyu_littlebakas_moe/EfcrYpVGAfRPl1oNjlig0CsBC-AJ-_QOo_ghM35E1ocJCA?rtime=-sBIK92620g But at the same time, it seems to me that this information is not correct. In any case, to check you need to wait for another publication with a higher bitrate.

@Jensen Start by being able to successfully find the upscaler used for simple native 720p shows before attempting anything like that. Dehaloing/deringing after incorrect descales is destructive, it attempts to hide the issue with the incorrect rescale (albeit leaving artifacts behind many of the times). You’ll find that a correct rescale will eliminate upscaling artifacts including halos/rings and upscale-induced aliasing, at the expense of other minor ones, caused by doubling and then downsampling. You’re better off just doing everything else but descaling if you can’t figure out a correct one.

The problem is that a neural network was used here, and not traditional upscale kernels.